"Star Wars: Galaxy of Heroes" SWGOH Empire Team Tips
In Star Wars: Galaxy of Heroes, specifically, the members of your squad can support each other by providing healing, defense, or status buffs that increase damage or resistances. In Galaxy of Heroesyou can assign one member of your squadron as the team leader. This significance is due to the unique skills that the leader provides, and which usually extends to affect the other units in your squad. From providing huge passive bonuses to the stats of a unit belonging to a particular faction Resistance, First Order, etc.
In this guide, we will go over five of the best leaders in the game, currently. Specifically, we will name them, briefly talk about their leader skill, and mention their ideal squadron composition. Traya is a Sith that despises all those who rely on others to succeed, which is interesting considering this is precisely what she does in this game. Nevertheless, her abilities to hinder those who receive positive effects from their allies is outstanding.
Furthermore, her leader skill is excellent for those with Sith team compositions. The fearsome Emperor of the Galactic Empire and powerful Sith Lord, Palpatine is one of the best support units in the game, as long as your squad consists of all Siths or Empire members. In contrast with Traya, his leader skill ultimately benefits his allies, instead of affecting the opposing team. The Rebel hero and protagonist of the first three films in the franchise. The Commander version of Luke Skywalker is a veritable force in the battlefield; he can do lots of damage with every skill.
Additionally, his leader skill promotes a defensive style when paired with other Rebel units. Bastila is an excellent leader and a force to be reckoned with when paired with Jedi troops. Her passive skills make her into a powerful addition to any team, regardless of its composition. Additionally, her leader skill gives plenty of defense so that you can focus on safely studying the enemy at the start of battle before making a move.
Furthermore, all allied Jedi tanks automatically provoke the enemy for one turn at the beginning of the battle. The great strategist of the dark side, Thrawn is a unit the shines for his ability to stop his enemies in their tracks, as well as greatly supporting his fellow imperial allies. Furthermore, every imperial unit receives an additional ability, Maneuver. These are the five best leaders in Star Wars: Galaxy of Heroes.
From the very beginning, you should focus on acquiring one of these characters since the benefits they offer will be paramount for your success when attempting the most difficult challenges such as the arena, or the Galactic Wars, among others.Posted By: ljcool April 21, Since Day One of the Sith Triumvirate Raid, teams led by Rey Jedi Training have proven to be some of the most effective and most powerful on the scoreboard.
But oftentimes the most effective and best teams in a raid are found at the Heroic level which better prepares players fighting all tiers of the raid. Your first 5 moves are important! If the cooldowns are one and he hits foresight he will use his basic a second time. Speed is not an issue for RT and he can be at zero speed. All toons need health Circles. RT you want all offense including offense arrow. All speed on BB-8 and R2. If you can add heath, great.
More on the Phase 1 Rey Jedi Training team can be found in a variety of sources, but our long-time friend Smithie D has put together a great video which will help you improve your scores as well. Click the graphic to the right to check it out.
Save my name, email, and website in this browser for the next time I comment. This site uses Akismet to reduce spam. Learn how your comment data is processed. Home Star Wars Galaxy of Heroes. Leave a comment Cancel reply Your email address will not be published.Despite Star Wars Galaxy of Heroes being a collection game, where owning characters from the saga is a goal, you can't get them all quickly. You'll need to make compromises. And in order to make the less compromises possible, you'll need to optimize your main characters.
Using droids is an option, there are many others rebel synergy, dodge lead, etc. I'll try to cover in this article why choosing droids, how they work together, how to build your squad, taking into account which character to level, and when to include new ones. These robots are not assembling your car.
They're here to dismantle anything in their way. At the time of writing, the key components are 2 gunners and one leader, in the end you'll include the turbo boost and the artillery.
HK will be your squad leader. He's not hitting very hard, he's resilient, but his leader ability is insane. Named Assassin Protocolit boosts critical chance for all your droids, and it provides turn meter bonus on critical hits.
It's the engine of your team. Don't worry if he dies, his effect persists and he may even come back to life on his own Playing droids is very straightforward : They hit hard with good chances to critical hit, even more with the leader's bonus. Every time they land a critical hit, they play again faster.
The turn meter indicates when you'll take the next turn : a maxed HK leader bonus fills half your turn meter for every critical hit. You'll include IG and IG as your 2 gunners. IG hits like a truck, and can call an ally because, well why not hitting harder?
If IG is an axe, then IG is a scythe. Hitting every opponent with his Area of Effect AoE attack. But that's not all : for each opponent with a negative effect, IG will hit hard.
Let's add a paragraph for debuffs! If you read up to this point, I'm sure you're ready to follow this path. But there's a remaining key element. You'll need a mechanic to pimp your squad. It's the Jawa Engineer. He's insane too. He will play first almost every time.
You may then proceed to deal a lot of damage with all your droids. Should happen a rare situation, where some opponents are still up, and worse than that, if they managed to kill one of your droids, don't worry : Jawa Engineer will Patch up your squad : reviving one droid, healing the others. The engineer is not very resilient. His basic attack is a detonator that explodes after 1 enemy turn or in other words : just before the second time they play.
It's considered as a debuff, that's nice for IG, it doesn't trigger any counter attack that's nice against Sun Fac, FivesDooku or Aayla among others.With 47 million health in the heroic tier, you are going to have to work hand in hand with your guildmates to take him down, while he relentlessly annihilates you.
What makes the specificity of phase 1 is that Nihilus ignores your protection when he attacks. Protection being ignored means that you can die very fast, especially on the heroic tier where the damage is quite high. Her leadership ability allows using special abilities most of the time if a Resistance ally uses a special ability and if they have no debuffs on them, their cooldowns are reduced by 1, allowing them to get their specials back up more often.
BB-8 is here because of the ton of buffs he provides to the team. He can also call assists if you have a zeta on his first unique.
Resistance Trooper and Scavenger Rey are here to deal damage. This team has no healer, but between health steal and foresights, they can sustain the damage Nihilus deals to them. Resistance with Visas also works very well when everyone is max gear, but full Resistance has a higher damage ceiling.
The idea is to hit Nihilus with Yoda as much as possible he deals the highest damage by calling him to assist with Ezra, Hermit Yoda, and Qui-Gon Jinn. Visas will assist and heal up the damage that the Jedi are taking. Since the rework of raid Nihilus he used to reduce his cooldowns when stealing buffs with his basic ability, but now he lost that abilityyou will be able to go very far into enrage with your Jedi team, which makes it a very high damage ceiling on the same level as the Resistance team.
In the Tier 5, with good but not great mod stats for Wiggs, can do NEXT: Phase 2.Like most free-to-play games, SWGOH is riddled with promotional packs, which cost crystals to purchase. Crystals are awarded in-game for completing all kinds of tasks, but they can be purchased with actual money for those who want to get ahead of the competition. One of the biggest mistakes new players make is saving their crystals or spending their money purchasing Chromium Mega-Packs. I cannot stress how much of a massive waste of resources it is to buy those packs.
The rewards are little and the RNG awards nothing but easily farmable materials to begin with. The only exception to this is the first day you play the game. The best place to spend your crystals is to refill your Cantina Energy. Each day you get 3 refreshes for crystals, then 3 forand so on. If you are a free-to-play player, only spend your crystals on those first three daily refreshes.
If nothing else, avoid the packs like the plague. They are just money dumps. Maybe this will be helpful for you or not, I can tell you I believe this is the most efficient strategy for dominating this game.
This strategy is designed to get you Rebel Commander Luke as quickly as possible. He is pretty much part of every non-empire and non-night sisters META teams optimized by role.
Getting him is a long and difficult journey. He only appears during special legendary events, so keep in mind that if you try to sidestep my instructions and focus on a different toon than suggested, you might lose out on an event that so far is only held once a year, so diverge at your own risk. There is a lot to cover on this subject, but the simplest way to look at it is to focus on five characters and ignore the rest.
If you get a new character you want to replace a member of your squad with, spend zero resources on the toon you are changing out, and then pump all your resources into the new character until it is on par with the rest of the team. If you start hitting gearing walls such as raid gear beginning at gear level 8then start gearing other teams, but save as much of your credits as possible for leveling and gearing your main team.
Once you hit level 70, leveling them will start to get expensive, and managing your credits will become the make or break component of your strategy. Grand Master Yoda is the easiest of the events to clear because Jedi are easily accessible from the start of the game. GMY also gains massive buffs in the newer Sith raid as well.
While a lot of people will say build a rebel team first due to their raw damage output, well-constructed Jedi teams can crush your early-mid game Arena competition, which is the most critical time to rank high to maximize your farming for the rest of the events. Below is my breakdown of who to get from where to what star level.
Accessibility is the main reason for grabbing these toons as soon as possible.As a fan of the movies and the franchise, when I started playing Star Wars: Galaxy of HeroesI immediately got started on my Empire team. I wanted to have every type of Stormtrooper with Darth Vader leading them into battle crushing Rebels under our feet.
Well, it's not quite that easy when you play the game, but you still have good reasons to go for Empire toons. After these three leaders, there aren't a lot of compelling options aside from your regular Phasma, Boba Fett, etc.
This means that you're going to need Tarkin while you wait to get the other two top leaders. Let me count the ways to build out an Empire team—there are so many! Surprising as it may be, you've got a dearth of leaders and a number of mediocre Empire options. Life isn't all roses when you're in the Empire because some teams are built to wipe you out. There's a series of events that have allowed players to take them for a spin, and so far, I'm excited by the potential of both.
DTs, in particular, do a lot of damage and seem like a more durable Tie Fighter Pilot. Krennic is more of a mixed bag since his debuffs will take some time to unpack. I imagine that he'll fit in nicely with Palp and Vader.
So far, Palpatine has only been available through the Extremely Rare event which you needed to complete with a Rebel squad. It's happened twice so you can expect it to run once every six months May or June would probably be the next chance. Darth Vader is easier now that you can buy shards in Fleet Shipments. Even with that being the case, it'll still take a good 8 months to get the other shards you'll need from Achievements and the Shard Shop. I agree with troopers but there is no mention of: thron who fractures people and trades tern meter do this with plap Vader or DTrogue one witch is really a pain in the but, vader has a ability merciless massacre witch with a zeta Wrecks the opponent with bonus attacks, or Piet witch will kill a ally to make all the other stronger and with a good attack leader he can be a great empire member too.
I love Star Wars movie but I am clueless when it comes to the associated games. I do believe this article will be popular with many gamers out there. Simulation Games.Resistance are the new hope to stop the rising of the First Order. Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
Jump to: navigationsearch. Amilyn Holdo. Defense Down. Evasion Down. Critical Chance Up. Critical Damage Up. Offense Up. Speed Up. Secret Intel. Tenacity Down. Potency Up. Protection Up. Offense Down. Defense Up. Poe Dameron. Buff Immunity. Resistance Hero Finn.Best Zeta In Game - Resistance Team A Must For Territory Battles - Star Wars: Galaxy Of Heroes
Critical Hit Immunity. Resistance Hero Poe. Damage Over Time.
Overview of The Resistance for Star Wars : Galaxy of Heroes
Resistance Pilot. Resistance Trooper. Speed Down. Mastery Increased. Rey Jedi Training. Ability Block. Healing Immunity.